this post was submitted on 01 Nov 2024
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[–] Ugurcan@lemmy.world 7 points 3 weeks ago* (last edited 3 weeks ago) (6 children)

So unlucky that 2023 was brimming with awesome games so AW2 had to compete with them all. Winning best narrative awards against BG3 was remarkable, and I honestly think it was well earned. Yet it got little to no exposure - only 1.6mil sales over a year and a half? It’s a 16mil game no doubt.

[–] conciselyverbose@sh.itjust.works 16 points 3 weeks ago (3 children)

If you're only for sale on an actively user hostile storefront, you get what you get.

[–] MurrayL@lemmy.world 4 points 3 weeks ago (1 children)

The only reason AW2 happened at all is because Epic paid for its development. Hate on the Epic store all you want (it deserves a lot of it), but it’s one of the few instances where it actually makes perfect sense that it’s an exclusive.

Except it's a strong demonstration that even epic paying for your game won't make your money back on a well made game if you lock it to a disgusting excuse for a storefront.

It would have been better for the studio not to make the game. It's identical for the majority of gamers as them not making the game. They still haven't broken even because they made a bad, anti-consumer decision. They failed because they deserved to fail.

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