this post was submitted on 13 Nov 2024
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[–] Annoyed_Crabby@monyet.cc 2 points 1 week ago* (last edited 1 week ago) (1 children)

Yeah same. I haven't been feeling the hype after World, Iceborne, Rise, and Wild doesn't have that umph i feel from watching World reveal trailer, mostly indifferent. But I guess it has more to do with me lacking the enthusiasm toward game like i used to than the game itself, and the lack of regional pricing turn me into patient gamer.

[–] v4ld1z@lemmy.zip 1 points 1 week ago

I totally get what you mean. I've been feeling the same towards new game releases. Moving to Lemmy has also helped with that because I'm mostly distanced from the discourse around new games and don't get hyped as easily. Latest full-price release I got was Darkest Dungeon 2 and only because it's physical and it was on sale for like 8€ off.

About MH, I'll be honest and say that I haven't been feeling their direction since World's release. Sure, they've brought a lot of good on the table in terms of QoL, new moves, and its impact on the West cannot be denied a second. I've also played World quite a bit, around 120h maybe. But I feel like the fanbase has been split in half ever since World's release and Capcom couldn't mend it back together. It's just too polished and lacks MH's original charme that made it so enticing in the first place, I feel like (OG, playing since Freedom 2 on the PSP).

Iceborne was more of the same, but I get that many people enjoy it a lot and claim it's the best MH has ever been. Rise was a good compromise between the new design philosophy and old values, but even Rise I haven't been feeling too much, personally. Wilds just seems like World 2.0 but make it even bigger. Just isn't for me. I've accepted it begrudgingly and am fine just playing other games.