this post was submitted on 31 Mar 2024
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People have certainly used the escapism of video games as a form of self-medication for quite a long time now, so that makes a lot of sense that they could have a more clinical application for depression and anxiety. I hope this can become some sort of medical regimen. Imagine developing games that are not only fun, but are designed by psychologists to treat depression and anxiety.
I don't think it will replace medication, but it could certainly be an excellent complimentary treatment.
Superliminal has entered the chat.
I don't know if it actually had any medical staff involved, but it certainly has the feel of a therapy session wrapped up in a portal style puzzle game.