this post was submitted on 02 Jun 2024
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[–] Dark_Arc@social.packetloss.gg 21 points 5 months ago (24 children)

I don't particularly care about code size as a user or as a programmer.

Hard drive space is the cheapest thing you've got on a computer.

You could always run gentoo and use -Os ... that can make things a lot smaller but also slower.

[–] ICastFist@programming.dev 24 points 5 months ago (18 children)

Hard drive space is the cheapest thing you’ve got on a computer.

I hate this "storage is cheap" mentality, it's a cop out for being wasteful without a reason. "Gas is cheap" was common up to the early 1970s, until it wasn't anymore. "Freshwater is cheap", until it isn't anymore.

[–] frezik@midwest.social -2 points 5 months ago* (last edited 5 months ago) (13 children)

Are you willing to give up 1080p screens and 16-bit/44.1kHz sampled music? Or how about languages that can't be represented in ASCII, much less Latin-1? Because handling those take up way more space than code.

[–] Flipper@feddit.de 9 points 5 months ago (1 children)

I'd rather have the audio compressed and decompress in realtime instead of a game taking 100Gb in size. Or maybe give me the option to only download languages I can use.

[–] frezik@midwest.social 3 points 5 months ago

It's almost always compressed in some way. Still takes up a lot of space. You can fit a lot of compiled code in the space of a 1 minute, 128kbps mp3.

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