this post was submitted on 25 Oct 2024
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Other than being one giant wasted potential in general, this is reminiscent of ESO. That game was packed full of expensive mounts (among a million other things) that didn't fit in with the lore of the Second Era whatsoever, though fans of the game will certainly argue that the lore has been so muddied by Zenimax at this point that maybe the Second Era really was packed full of superheroes with glowing eyes, dragon wings and mechanical unicorns.
Prices were also designed so that no matter how many crowns you purchased, you always had some bullshit amount left over that couldn't buy anything of real value, driving you to purchase even more crowns so that your leftovers aren't wasted. I don't think any of them were this expensive, but definitely just as frivolous.
The ESO lore is so muddled that Beyond Skyrim is not even considering it canon in most cases anymore, there are just too many contradictions.
It irks me greatly that it takes place ~2,000 years before the main series, but architecturally and technologically they appear to be on par or perhaps even ahead of the 3rd/4th eras. The entire game just feels like a giant fan-fiction blunder. There is a near zero risk of death in the overworld due to an obnoxiously low difficulty, and the class system being bound to stupid themes like Templars and Dragonknights rather than just using the original skill/magic trees is one of the worst parts of the game to me. Base classes could have easily been signs of the Warrior, Mage and Thief, and then specialized to your hearts content from there.
I think it's roughly 700 before Morrowind and almost 1000 before Skyrim but I agree.
Vvardenfell even has Seyda Neen, an imperial colony from an empire that hasn't even reached that place yet, just for the fan service.
The whole game just feels like a good MMO that was forced to be part of Elder Scrolls rather than an Elder Scrolls game that happens to be an MMO if that makes any sense.