this post was submitted on 28 Feb 2024
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Games

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[–] bbkpr@lemmy.world 32 points 8 months ago (1 children)

Not news. Kids are pressured to buy things their friends have, regardless of medium. Duh.

Yup. My kid was adamant he wanted a specific transformer for Christmas. He didn't get it, and now he's no longer interested (his birthday is coming up). He only wanted it because his friend had it.

[–] mindbleach@sh.itjust.works 11 points 8 months ago

No fucking duh.

Any lever that can be exploited, will be. That is the core of this abusive business model. If we allow this to continue, there will be nothing else.

Just ban this. You want money for games? Sell 'em. You want money for new content? Sell that too. Don't coyly install it for free and pretend only some people have it. Horse armor is blameless, relative to this bullshit. That's how bad this is.

If you expect repeated revenue from players, that's called a subscription. If people aren't keen to sign up for that - take a fucking hint. The market is telling you no. Tricking your way to yes is not a form of consent.

[–] RightHandOfIkaros@lemmy.world 9 points 8 months ago

All according to corporate plan.

[–] can@sh.itjust.works 7 points 8 months ago

Of course they are. It's good to have data though.

[–] t_berium@lemmy.world 5 points 8 months ago (1 children)

I'm just glad I don't have to go through school nowadays.

[–] BruceTwarzen@kbin.social 2 points 8 months ago

Social media... Ooof.

[–] Kolanaki@yiffit.net 4 points 8 months ago* (last edited 8 months ago)

I guarantee the same shit would have happened if games back then were like games are now. If you're not in on the latest trends like your peers, you're gonna be made fun of. Happened with marbles. Pogs. Beanie babies. Now it's Fortnite.

[–] Defiant@lemmy.cafe 3 points 8 months ago (1 children)

Jesus we are really breeding a generation of consumers.

[–] Alexstarfire@lemmy.world 2 points 8 months ago

Always has been