I really, really hate Nintendo.
Coelacanth
I was planning on waiting to play through New Game+ together with the DLCs when both were released, but this is testing my resolve.
Is it even a teaser if they don't show you anything you care about other than the name?
Anyway, I'm curious to see if this one will get me to finally leave Civ V behind.
Sounds like programming.dev might be a good fit, or perhaps dbzer0?
I think even 4K can be overkill depending on the size of your monitor. I feel like the size of a monitor that wants 8K for good enough PPI would be impractically huge, at least for desktop use.
Exploring is a funny one, I think it's visually more rewarding in Genshin as the environment design Hoyo does is superior so you get better vistas, unique indentifiable locations and environmental storytelling.
On the other hand it's vastly more enjoyable mechanically in Wuthering Waves, with the infinite running stamina, wall running, grappling hook and almost no fall damage. And stuff like the super jump tech is just fun to execute. Getting to do your Pokémon hunting as part of the open world is also great.
Combat seems to be everyone's favorite part so I really hope they lean into it and create some cool mechanics and features and stop with the "speed run" events where you could basically walk it and still get max rewards.
Copying the Abyss as endgame is truly a huge error, and having both your endgame modes (Tower and Holograms) be timed challenges is a massive blunder in my opinion. With a combat system that allows for this much skill expression they had the chance to actually differentiate themselves, but instead we get DPS checks again.
Btw, are you keeping up with news for the game at all? Since leaving reddit I've had a hard time keeping up with more niche subjects like gacha games...
Yeah, I feel the same way so while I don't post or comment there I do still follow some subs for news basically.
The core of the game is really solid, I just wish it didn't copy so much from Genshin design wise. It almost feels like an investor was leaning over the shoulder of the developers, constantly telling them to "make it more like that game that makes $100m every month".
There is a separate, distinct idea somewhere beneath that i wish they leaned into more heavily. Go for that post-apocalyptic vibe fully, don't intersperse it with idyllic pastoral landscapes just because Genshin looks like that. Go for more war and strife stories and less goofy silliness.
Still, the combat is really fun and the general gameplay design too. All characters feel unique and distinct and the Forte gauge is a really cool mechanic that already has several creative implementations (Sanhua for example).
I really hope they'll recover from the disastrous launch, there is potential for a good game in there if they get a chance to keep building on what they have.
Been a while since a game was this polarising I think, right? Some reviewers giving it perfect scores and some 5/10s. Like Stephens also seemed to hate it, though I didn't watch the video since I haven't played the game yet.
Very interesting and curious whether I'll land in the love or hate camp. I really enjoyed the first game so I'm hopeful.
Wasn't it only last year or so they announced they're giving up on the REDengine and move to Unreal? Maybe that has something to do with it?
Might not end up making Sony any money, but I'm sure an executive is getting a well-deserved bonus off the back of that nice-looking bump in PSN account numbers.
I haven't played since it released, but Stewie is basically a god of New Vegas modding and I doubt it would cause any issues.
Your GPU might or might not make a difference, most of the issues with performance are poor optimization and engine-level issues (that Stewie seem to have addressed). There are several more stability mods out there like Tick Fix and Heap Replacer that help, plus the 4GB patch for the executable of course.
The Viva New Vegas modding guide is a good place to look for more info, even if all you do is stick to the performance improvement stuff.
Alan Wake 2 was my personal GotY last year (and yes, I also played BG3). It's both great as a video game, but also doing something very different from other AAA games with a very unique artistic POV, which I admire. It's also dramatically enhanced by having played AW1 and Control, as the Remedy Connected Universe is doing a sort of Marvel thing. Hell, it even pseudo-ties into Max Payne and Quantum Break.
I definitely recommend it, not least for that one specific moment which I can't spoil. Also the soundtrack is an absolute banger, I still listen to Poe - This Road frequently.