Tarquinn2049

joined 1 year ago
[–] Tarquinn2049@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

In the same vein

"Wha-wha wha-wha what do you want? Wha-wha wha-wha what do you want? Why do you keep touching me?

Daah buu daah buu"

The song from warcraft 1 or 2 or something.

I like when computer games used to have a hidden song. Especially when they made it so those songs would play if you put them in a cd player.

It also used to be a thing that some games would just have their sound track play if you put the disc in a cd player. An upside was that the music was all written to the first part of the disc, and the game data was written to the outer rings where it could be read faster on most drives for shorter install times.

[–] Tarquinn2049@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

Do you want axe? Except as "dyouwan tax?"

[–] Tarquinn2049@lemmy.world 4 points 2 days ago

We like to use the Mandarin X pronunciation, for a popular example: Xiaomi is pronounced "Show Me".

[–] Tarquinn2049@lemmy.world 4 points 1 week ago

Starlink roughly compares to mobile internet. And not particularly favorably on average. It's good if you live in a place where even cell service doesn't reach or is super old. But it doesn't compare to even a cheap/bad wired connection for bandwidth, but especially for latency.

[–] Tarquinn2049@lemmy.world 6 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Not enough paid humans sorting between which data is examples of good behaviour and which data is examples of bad behaviour. Not saying that is what is happening as we don't even know if there is data, but that would be the weakness in that plan when run the way it would be run if instituted by elon.

[–] Tarquinn2049@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Dude, don't worry about it, like I said, save your money. If it's not important to you, it's better to keep it that way.

It is important to me, I'm gonna keep doing it.

As we get higher and higher frame rate, there are certainly more and more people that won't care.

But you can't say it doesn't make a difference, in blind testing(name of the testing style, obviously) people who freshly walked into a room with a game running and were asked if it was 60 fps or 120 fps guessed right 100% of the time, literally no errors made, they were not gamers. But they did have one training attempt each of walking in on each setting knowing which one it was that time.

So literally everyone -can- see the difference, but not everyone cares.

It is a real thing anyway, unlike cable quality for digital audio.

[–] Tarquinn2049@lemmy.world -1 points 1 month ago

I very much know how other people feel about it, we can be different and both our opinions can still be valid. I don't think at any point in there I said that everyone is wearing their headset 16 hours a day.

But the matter remains that one headset has sold 4x as much as the steamdeck, and the second most sold is 2-3x as much as the steam deck... so why is the steam deck considered a good seller and VR is considered dying?

I was just making a pre-emptive counterpoint to the arguments people usually make against VR. That the headsets "aren't comfortable", which has been less and less true for the out of the box experience over time, and has never been true for people that are willing to tailor the experience to their individual headshape and preferences. I have always worn my headsets for 8+ hours even right from the dk2 days, first step: battery bank on the back, to get the weight counter balanced and for older headsets a different choice of facial interface was often a good idea. Eventually, once I tried a few options, I determined my personal best comfort came from "halo" style headstraps. So I have since just been buying BoBoVR's kit for each headset I buy that is an all-in-one cenversion kit to take headsets from 2 hours of play time to infinity with no other adjustment needed.

I think honestly most people have only tried VR once or twice, and don't even know what state it is in now. The Quest 3 crossed a threshold, now that you can use it as a 4k 120hz screen, it's the first headset I would say is clear enough that normal people would find it worth using. I do still think the tech barrier is a bit too high. I'm very aware that if I didn't show her how, my Mom would have had trouble figuring out on her own how to do virtual calls with my sister in New Zealand. But she very much appreciates being able to sit in the same room as her and have face to face conversations now. And even though desktop streaming is something built right into the headset, the default option isn't the one that would sell people on it, Virtual Desktop is so much better. If in the future that becomes the default, and the desktop streaming client half of it is just baked into the headset software. Or if the default solution just learns from Virtual Desktop and at least looks as good as it even without all the extra bells and whistles... either one would be a huge help. The built-in desktop streamer just hasn't been revisited since the screens are clear enough to actually see 4k, so it's still unoptimised and kind of muddy looking.

But, my Mom did figure out on her own how to launch and play Tetris Effect, she loves it. Also Puzzling Places and Cubism. My mom is a bit of a gamer though. She doesn't like anything with killing, but she has made some exceptions like for Stardew Valley. My Dad on the other hand still needs me to launch games for him from the phone app, hehe. He just "doesn't want to break it", to be fair he prefers the Quest pro, which is still a pretty expensive headset. So I can understand his hesitation, he's used to windows 95... where you very much could break it by clicking the wrong thing. But he loves city building games, and there are a few good ones to choose from in VR. Cities:Skylines VR for "professional" city building ported to VR, and Little Cities for "fun" city building made for VR first are his favourites so far.

My brother only really got into it when I gave their family my old Quest 2, he still just plays the default "normal people" games like beatsaber and other exercise stuff. But he doesn't have his VR legs yet, he does want to play adventure/rpg games with me, but they tend not to have comfort settings, as they would be kinda ruined with teleporting and stuff. I explained to him how to go about training for not needing the safety features any more, but he keeps taking it too far any time he tries, he likes the games so much that he doesn't want to stop playing so soon when he first starts feeling the symptoms. But that is the most important part, otherwise you are working to make your VR sickness worse instead...

So yeah, there are definitely hurdles still. Maybe there should be supervised programs for getting your VR legs. You very much need to stop as soon as you notice the very first symptom for you, usually face flush, but can be different per person. The earlier you stop, the more you convince your brain it doesn't need to "save you from the poison berries". The bodies reaction to a vestibular mismatch is to assume you must have eaten poison, and it should save you by throwing up. But you can train it to leave you alone. Done well, you can gain as much as 5 more minutes of playtime each attempt. Doesn't take long until you don't even have to think about it any more.

[–] Tarquinn2049@lemmy.world 0 points 1 month ago

What game would you finally consider good? Do you even know what people play in VR? There are literally thousands of games. I personally own 250 from over the 10 years, and that's me holding back. There are so many more that I wanted to play if I had more time to do so.

And even outside of bespoke VR games, a VR headset is an awesome monitor replacement now for your regular computer games too. My Virtual monitor is 4k 120hz, that I can use while sitting in a recliner.

[–] Tarquinn2049@lemmy.world -1 points 1 month ago (2 children)

Fps matters for everything, 120 fps is just the new normal, can't go back. When we used to play games at 15 fps and the new normal became 30, we couldn't go back, 15 fps looked so bad once you got used to seeing stuff at 30 fps. Same for 60 fps in it's day, and 120 fps now.

If you haven't gotten used to 120 fps yet, and you want to save money, put it off as long as you can. You won't be able to go back.

[–] Tarquinn2049@lemmy.world 3 points 1 month ago (1 children)

Yeah true, not having to switch phones every couple years is a plus. I don't do contract, just buy the phone I want and pick the network I want to use it with. Then use that phone for as long as I can stand to. Eventually the upgrade is positive enough to outweigh having to get used to the physicalities of a new phone. New muscle memory, especially for typing on a screen based keyboard is so annoying.

[–] Tarquinn2049@lemmy.world 3 points 1 month ago (4 children)

Hehe yeah, nice added benefits to everything, but ourside of gaming it would be hard to justify the price of a high-end phone. Heck even with gaming it can still be hard, lol.

[–] Tarquinn2049@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Presumably, they want to get everyone used to their environment so that when their hardware lead doesn't mean as much in the future, there will be hesitation to leave. We know they aren't currently doing anything untoward as there is plenty of overlap between paranoid tech experts and people interested in pioneering new tech. Can't hide from them. The software and network traffic has been thouroughly vetted and everything is so far doing exactly what it would need to or purports to do.

As long as you go into it knowing you will be changing platforms at some point in the future and hedge all software purchases against that in your mind, the only remaining downside is whether you can stomache giving them your money.

And if that ever changes, it won't go hidden.

There is also something to be said for the fact that everyone in the Meta community see VR as thriving and growing, and everyone that is outside of it sees VR as stagnating or shrinking. So their money is doing that too presumably.

Their ultimate main goal is also, of course, marrying the tech from VR headsets to the tech from AR glasses. Which will be a true ubiquitous product. Being the first one there will be a huge pay day.

view more: next ›