beepnoise

joined 8 months ago
[–] beepnoise@piefed.social 64 points 3 weeks ago (9 children)

This isn't the first time they've pushed an update which crashes PCs.

IIRC, the development/testing is done on Windows under VMs rather than a sample of real world hardware, so it's like "well yeah, duh, no wonder why you keep releasing updates that crash & freeze end users machines"

Between shit like this, Crowdstrike, and Microsoft Recall I wonder why anyone even bothers with Windows anymore. I have both Mac and Linux (both which I love equally). Both of them don't seem to have anywhere near these levels of issues - Macs I would hope not given the eye-watering amount I've spent on it, and Linux I could be forgiven if it did give me hassle, but no.

[–] beepnoise@piefed.social 9 points 2 months ago

Also from my experience the users on BlueSky are pretty much a straight swap from Twitter. And by that I mean nobody ever bothers interacting with me at all.

On mastodon if I so much as rip a fart on there, *someone* will engage with it. On BlueSky? Nada.

[–] beepnoise@piefed.social 26 points 2 months ago

If you like what you see, strongly consider contributing to Servo financially: https://opencollective.com/servo

I did and I feel quite happy about it. Here's hoping there is more web engines out there 👍

[–] beepnoise@piefed.social 19 points 2 months ago

unions have layers

[–] beepnoise@piefed.social 6 points 8 months ago

Huh. Thank you very much for clearing that up - I don't really watch LTT anymore (not really for a long time, even before the whole i n c i d e n t) so it's great to have some perspective.

Shame, really.

[–] beepnoise@piefed.social 6 points 8 months ago (4 children)

Linus from LTT is not behind the Framework company/products: https://frame.work/gb/en/about

He may have done a video about them, but that's about it.

[–] beepnoise@piefed.social 2 points 8 months ago* (last edited 8 months ago)

metal gear solid 4 baybeeeeee

In all seriousness, due to the architecture and/or console exclusivity, there are some games on the PS3 which never got ported to any other platforms (the KillZone franchise) and it would be nice to play them.

Alternatively, it's fascinating to see what tweaks developers made to get their game running on the PS3 architecture. It's educational and some of these things devs can (sometimes) use to tackle issues in modern games.