sp3tr4l

joined 7 months ago
[–] sp3tr4l@lemmy.zip 8 points 1 day ago

You know, I think you are right.

I meant to say when the discussion forums were integrated and basically autogenerated for any game, when Steam went from 'this is our game launcher' to 'soon we will sell every pc game that has ever and will ever exist.'

But when it comes to hiring people to moderate things?

Insanity.

Facebook does this by hiring tens, hundreds of thousands of moderators in economically undeveloped nations, managed by a few thousand based in the US or EU.

Its a horror show sweatshop of constant exposure to the most horrible content imaginable, which basically drives many employees to suicide or insanity.

There is no AI that can do this.

... Valve could maybe? probably? afford to hire hundreds of thousands of low cost moderators following Facebook's model.

But I'm pretty sure that they would basically go, oh, we are now legally responsible for what is said on our platform?

Fuck it, nuke 99% of it from orbit, do a bit of redesign, hire a much smaller cadre of moderators, who will manage a vastly stripped down and more cumbersome and more restrictive ability to comment on or discuss things.

... What would be the downside to that?

12 year olds and morons with no impulse control now use discord instead of the steam forums?

People maybe go back to making their own game based community websites/forums?

... Who is going to stop using Steam because the discussion forums dissapear?

Because all the default comment posting and viewing settings for all the other ways you can leave a public message now flip to being restrictive and time delayed?

I really do stand by my other statement in this thread: You could erase everything that is not from a human, manually pinned discussion thread and nothing of value would be lost.

[–] sp3tr4l@lemmy.zip 17 points 2 days ago (2 children)

Bingo.

It's been that way since its inception, astronauts with gun meme or whatever.

[–] sp3tr4l@lemmy.zip 2 points 2 days ago

Steam discussion forums ... kind of famously do not have or require any active, human moderation.

Basically, there's a simple 'foul word detector', and that's about it.

You could nuke everything that is not a manually pinned thread, and nothing of value would be lost.

[–] sp3tr4l@lemmy.zip 32 points 3 days ago

If you cut off the last two or three lines, you can see this as a screenplay for an extremely gruff, overworked guy who is intentionally dismissive.

If you cast the guy as more attractive than the girl, then the rest of the scene plays out with anon as a chad who just does not care.

If he maybe cares, he can further 'chad' by looking at his watch, saying "Well, if you need help looking for em, I'll be here tomorrow" and then him leaving.

[–] sp3tr4l@lemmy.zip 27 points 3 days ago (1 children)

Welcome to the mundane, realistic cyberpunk dystopia, hope you paid attention to more than the flashy surface level marketing.

[–] sp3tr4l@lemmy.zip 4 points 5 days ago

Do NOT network-enable TempleOS.

God will get angry if you do.

[–] sp3tr4l@lemmy.zip 16 points 2 weeks ago

I will only use this if it uses Clippy's animations.

Thats... what this is, right?

Clippy 3.0?

[–] sp3tr4l@lemmy.zip 26 points 2 weeks ago

Yeah, it has always had a cartoonish, exaggerated art style, almost every character has limbs, hands and feet that are far more voluminous than a more realistic character, color schemes are usually quite bold and highly contrasting, and all weapons and armor also have comically accentuated proportions and excess to them.

Its a shame Blizzard seems to have just decided that all its IPs now basically follow the WoW style conventions, abandoning the earlier, distinct styles of their other IPs.

It is especially weird because their concept art for much of their stuff... often doesn't have the weird cartoony proportions ... but by the time it ends as an ingame asset, it does.

[–] sp3tr4l@lemmy.zip 15 points 2 weeks ago (1 children)

Even though EAC and BattlEye have both supported linux for 3 years now, and the devs don't actually have to do anything as Proton functionally ports the game from Windows to Linux automatically at no cost to them.

... They're lying.

Maybe for a smaller game studio, I could actually believe they don't know these things.

But massive AAA studios that have direct business ties to MSFT?

They're lying.

They're saying anything they can to slow down linux adoption, because MSFT wants to dominate as a PC gaming OS.

They used to just ignore, play dumb, feign ignorance or perhaps just actually be incompetent... now they're just lying to our faces.

Sure Apex. Show us your stats for how many cheaters you caught who were running on Windows vs running on Linux, and show us how at least a smidgen of methodology you used to determine the bare metal OS of someone running on a VM.

[–] sp3tr4l@lemmy.zip 68 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Cheating software running on Linux is more challenging to detect than Windows-based kernel-level tools, and they require an increasingly higher level of attention from the Apex Legends team.

So, for starters, this is not a direct quote (of the interviewed Apex dev), so this is basically just the author's opinion.

More to the point: Purchasable cheats that currently defeat AC on Apex are far, far more easy to find for Windows machines.

... and they defeat Kernel level AC on Windows all the time.

Also, Apex uses EAC which uh... supports linux, has for 3 years.

https://onlineservices.epicgames.com/en-US/news/epic-online-services-launches-anti-cheat-support-for-linux-mac-and-steam-deck

EDIT 2: The article states Apex uses BattlEye, not EAC for AC... but all the info I can find on Apex says they use EAC? Maybe there was a recent change?

Either way, BattlEye supports linux/SteamDeck as well, also for 3 years now.

https://store.steampowered.com/news/group/4145017/view/3104663180636096966

https://www.pcgamesn.com/steam-deck/proton-battleye-anti-cheat-support

I mean maybe there is some truth to cheat developers preferring to develop their cheats on linux....many programmers prefer to develop things on linux... but they develop them for Windows users.

Like... I obviously do not support cheating, so I won't post the links... but a quick web search very, very easily reveals that all the cheats one can purchase... well they work on Win 10/11... no support for linux is indicated.

Granted I am no uberl33th4x0r, but I don't see any Apex cheats which are easily acquirable which support linux.

...

EDIT: Oh right, it is probably also worth mentioning that after CrowdStrike Y2K'd half of the world's enterprise Windows machines... through pushing a malformed update... that interfaces directly with the Windows kernel..

... MSFT is now re-evaluating giving kernel level access to 3rd parties, and is looking to create higher level APIs (above the Kernel) that are less likely to expose Windows to massive system stability errors from 3rd parties, and looks to want to at the very least have much more involvement with reviewing any 3rd party code that accesses the kernel:

https://www.csoonline.com/article/3483641/crowdstrike-backs-microsofts-demand-for-reducing-kernel-level-access.html

https://www.securityweek.com/microsofts-take-on-kernel-access-and-safe-deployment-practices-following-crowdstrike-incident/

Maybe these Kernel level AC proponents are a bit worried about their Kernel access on Windows being either much more stringently reviewed, or limited, and are making a fuss about it by scapegoating linux, you know, as a misdirect?

Just a thought.

EDIT 3:

A quote from the article I linked pertaining to BattlEye

BattlEye’s Steam Deck compatibility is great news, but its arrival on the handheld comes with small print. According to the anti-cheat solution’s clarification, developers will have to “opt-in”, suggesting that specific games could forgo compatibility. While it’s hard to think of a compelling reason why a company would want to do this, Valve’s PC competitors could, in theory, use the option to their advantage.

Pff, what an outlandish notion, that giant AAA studios (who all have massive business ties to MSFT) would exert pressure to limit linux marketshare/adoption, what a baseless and silly worry.

=P

[–] sp3tr4l@lemmy.zip 25 points 2 weeks ago (1 children)

Now now, Elon does technically have one patent to his name personally.

Its the shape of the charging port for Teslas.

He patented this with the idea that if he ever did actually build out that massive EV charger network, he would basically be owed royalties if it successfully became the USB C of EV charging ports, so himself personally would be owned royalties if other car companies wanted to use that charging port shape.

But that was like a decade ago, and last I heard he fired the entire team at Tesla dedicated to the charging network.

[–] sp3tr4l@lemmy.zip 3 points 2 weeks ago

I ran PopOS on linux for years, every game I had worked, and actually performed better than on Windows, once Proton got to version 7.

  • with the exception of games that run multiplayer kernel level anti cheat.

** oh and almost all of those games use anti cheats that are compatible with linux/proton, and have been for 3 years, but the game devs/management just refuse to enable that support, even though its already included in their contracts with AC providers for no extra cost.

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