Wild Rift is my poor man's League (although the skins are way more expensive than on PC). Don't have a PC to play League on and WR is a good, chill alternative. Plus, I can play with my SO
v4ld1z
Honestly guys, as much as I love MH to get the recognition in the West it's always deserved, I feel MH fatigue. So many games coming out recently - some better, some worse. Just let the games simmer for a while before pushing out the next. Sure, a good mobile MH isn't competing with any other MH per se (except Now) but still.
I'm just sad that OG MH probably won't ever be returning. I miss the oldschool-style games.
Shoutout to Slay the Spire, Balatro, and Slice & Dice. They all cost a bit (around 10€) but are excellent ports of the originals and among the best mobile games. Slice & Dice even started out as a mobile game and was ported to PC later.
In line with the recent 60$ Ragnaros skin for Hearthstone. The Faker Ahri skin set a precedent and now every company wants a slice of the cake
Huh, what's wrong with the redesign? Haven't heard of anything
Never got that. A remake and its original counterpart can co-exist - one doesn't make the other worse or the other way around. What's the issue?
Happy cakeday?
Out of curiosity, what do you do with all that storage? Can't imagine I'd ever need that much personally
Shortcuts in the way that WoW handles it, ie. instant leveling, or literal shortcuts like waypoints on map? Afaik, both exist, right? At least you can skip the campaign.
And would including power in some way not lead to P2W?
I guess it depends how aggressive your monetisation is. I feel like Blizzard was super greedy already, looking at Overwatch's 20€ skins, but studios like Riot sure don't make it more realistic for mtx to become cheaper in the future. People seem to be fine paying 20€ for a single equipment transmog for some reason.
My brother plays a lot of D4 himself and even though he does spend money on the game for the battle passes (I think), he never bought skins because he feels the same way you do: your characters look less like they're your own because the armour you equip is not visible. Then again, I'm wondering what else they could sell that isn't cosmetics. Change the way spells look maybe?
Load times that don't take ages with the internal SSD of the PS5 is a huge boon too
I totally get what you mean. I've been feeling the same towards new game releases. Moving to Lemmy has also helped with that because I'm mostly distanced from the discourse around new games and don't get hyped as easily. Latest full-price release I got was Darkest Dungeon 2 and only because it's physical and it was on sale for like 8€ off.
About MH, I'll be honest and say that I haven't been feeling their direction since World's release. Sure, they've brought a lot of good on the table in terms of QoL, new moves, and its impact on the West cannot be denied a second. I've also played World quite a bit, around 120h maybe. But I feel like the fanbase has been split in half ever since World's release and Capcom couldn't mend it back together. It's just too polished and lacks MH's original charme that made it so enticing in the first place, I feel like (OG, playing since Freedom 2 on the PSP).
Iceborne was more of the same, but I get that many people enjoy it a lot and claim it's the best MH has ever been. Rise was a good compromise between the new design philosophy and old values, but even Rise I haven't been feeling too much, personally. Wilds just seems like World 2.0 but make it even bigger. Just isn't for me. I've accepted it begrudgingly and am fine just playing other games.