this post was submitted on 04 Oct 2024
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[–] ogmios@sh.itjust.works 24 points 1 month ago (19 children)

I'd like multiplayer a lot more if they still made games with user-driven match making, instead of opaque algorithms hellbent on ensuring that everyone maintains a perfect 50/50 win rate. That and the death of custom game modes/lobbies have really killed all the fun of online multiplayer.

[–] assaultpotato@sh.itjust.works 11 points 1 month ago (18 children)

As much as that may be true for you, on average people enjoy MP games with SBMM more than without by a decent margin. Studies have shown that people play more matches and play longer sessions when SBMM creates more balanced matches.

[–] taladar@sh.itjust.works 8 points 1 month ago (1 children)

Are you sure that that is not just the people who are left since all the others left the game?

[–] assaultpotato@sh.itjust.works 6 points 1 month ago

It's based on overall usage metrics - number of active users, number of matches played per user, length of a session per user, etc.

It does account for people quitting.

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