this post was submitted on 28 May 2024
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[–] DemBoSain@midwest.social 4 points 6 months ago (7 children)

Is it strange that the first Prince of Persia was acclaimed for its realism and use of rudimentary motion capture?

30 years later, we have this.

[–] illi@lemm.ee 3 points 6 months ago* (last edited 6 months ago) (4 children)

Wait, the original Prince of Persia used mocap?

[–] DemBoSain@midwest.social 2 points 6 months ago (1 children)

Not really. It used a series of photos of the lead programmer's brother(???) Walking, running, jumping etc, which were used to create the character sprites. Very rudimentary. But it worked.

[–] MudMan@fedia.io 1 points 5 months ago

I guess Mechner was the lead programmer in that he probably woke up and told himself "Jordan, you're gonna code some Prince of Persia today" and then he did it.

By the time someone else was involved it'd have been for porting to other platforms, at which point I think his input wasn't super frequent or close. The 80s games industry was a very weird place.

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