this post was submitted on 30 Oct 2024
55 points (87.7% liked)

Games

32622 readers
1006 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

How come there are so few racing games coming out lately? Feels like it's just codemasters doing their thing, some struggling indie games and a truckload of shovelware. I'm not saying it's dead but wasn't racing games one of the primary genres?

Another thing that bugs me with the few games that come out is the lack of progression and immersion. NFS Unbound impressed me slightly with actually starting you out with a low spec car and having slow (by modern standards) progression. However halfway through when you have fast and "cool" cars you really felt the games mediocrity.

Dirt rally 1 and 2 has economy systems, but after a single championship you can basically buy whatever car you want. The rallies are immersive but everything between is just boring menues.

Why do you think the state of racing games is so poor? The industry being shit? Audiences not playing them anymore?

you are viewing a single comment's thread
view the rest of the comments
[–] 4shtonButcher@discuss.tchncs.de 12 points 3 weeks ago (5 children)

I’d play NFSU in modern graphics! But apparently linear games are not allowed any more and it always has to be open world and come with seasons and DLCs and all that.

[–] Maalus@lemmy.world 6 points 3 weeks ago (1 children)

The entirety of Starcraft 2: Wings of Liberty made less money than the first paid mount skin in World of Warcraft. That's why companies don't make linear games - because people will buy the microtransaction that required 1/1 000 000 effort of the game for more money than the game made.

load more comments (3 replies)