this post was submitted on 12 Nov 2024
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[–] catalyst@lemmy.world 10 points 1 month ago (1 children)

Was curious what combat 2.0 meant.

Sticky Combo Points: The gist of it here is that Combo Points now remain after battle, giving combo moves a lot more use overall

This feels like a good change. I always felt like combos didn’t get much use outside of boss fights due to them resetting every battle. I’m not sure this entirely fixes the other problem wherein I almost exclusively used Mending Light, however.

[–] ASDraptor@lemmy.autism.place 2 points 1 month ago

I found a much better use for combo points: breaking complex patterns from enemies. Sure, mending light =s great, but live mana + a combo will do wonders agaihst some complex patterns later in game.