this post was submitted on 20 Nov 2024
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If anything this reflects badly upon Microsoft's cloud business. Dynamically spinning up enough servers shouldn't be an issue nowadays.
It's a consistent issue for Microsoft releases. You would think a company that sells cloud services would be capable of having a smooth launch.
Reminds me of Amazon Games' disastrous MMO launches in Europe because they refused to add more server capacity for European players until they left in droves. For comparison the US servers had more than three times as much capacity at launch.