this post was submitted on 26 Nov 2024
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[–] Rekorse@sh.itjust.works 15 points 6 days ago (13 children)

The last bit is what killed world of Warcraft for me. When it changed from a world with the same people in it everytime, to automated group finders combining every possible world anyone could be in.

Not only will you never see those people again, for a while it was literally impossible to talk to them or friend them.

When they put out classic wow again, they updated it to have all these "new quality of life" features.

Thank god for private servers.

[–] JasonDJ@lemmy.zip 13 points 6 days ago* (last edited 6 days ago) (10 children)

There's some rose-tinted goblin welding goggles there.

Pugs for 5-mans used to be a huge pain in the ass. Especially for lower-level dungeons or for DPS classes (and especially the boomkins, the fury warriors, and the ret pallys).

Remember spamming city chat, LFG BFD?

And if you were a warlock, you were expected to run all the way there (remember not getting mounts until 40?), and wait for two other people, so you could summon the last two?

I haven't really played much since TBC, or at all since LK. LFG was a huge improvement. It had flaws, for sure...it did break the community a bit, as you said...but it made the game playable for people who didn't have hours to commit to getting ready for a 5 man dungeon.

[–] MystikIncarnate@lemmy.ca 3 points 6 days ago

As a solo player in the early wow era, lfg was a massive pain in my backside. I literally couldn't progress without completing certain dungeons, and I couldn't complete those dungeons unless I grouped up. So I was painfully and perpetually stuck in a never ending loop of LFG.

It's the reason I left.

If you don't have a group to play with, or preferred to play solo, utilizing pick up groups when necessary, the game became an unplayable mess halfway through the level progressions.

They've "fixed" most of this now, but I have a hard time caring about the game now. I went back to it for a short while a few years ago, and while it's easier to nab a group for progression, the onslaught of go-fer quests numbed my brain to any lore that was being spouted by the quest givers, and it became a grind fest.

No sorry, just action.

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