this post was submitted on 30 Nov 2024
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For me, it's Shared GPU memory.

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[–] DieserTypMatthias@lemmy.ml 3 points 3 days ago* (last edited 3 days ago) (5 children)

This honestly sounds like you're seeing a bug.

Well, it probably is. I'll soon be getting a GPU with a bigger VRAM and putting that GPU into my home server for Jellyfin as a replacement for QuickSync (NVENC is better, imo).

[–] prole@lemmy.blahaj.zone 1 points 3 days ago (4 children)

Did you try their fix? Often it really is as easy as adding a launch option

[–] DieserTypMatthias@lemmy.ml 1 points 3 days ago (3 children)

I added game modern mangohud PROTON_ENABLE_NVAPI=1 %command% to the startup configuration and it still runs like shit. I'll try running it on a Windows VM (VMware as a hypervisor).

[–] prole@lemmy.blahaj.zone 2 points 3 days ago* (last edited 3 days ago) (1 children)

I meant the:

-force-d3d12

one. Might need to put "%command%" after it, but I'm still not 100% sure what that even means and why its there so I dunno.

Edit: I would also check out the entry for the game on ProtonDB if you haven't already (sorry if someone else has already told you all this elsewhere in the thread) to see if anyone else has had similar issues: https://www.protondb.com/app/949230

I haven't played C:S2 yet, so I can't say personally, but it could just be a poorly optimized game.

[–] teawrecks@sopuli.xyz 1 points 3 days ago

The -force-d3d12 option is a param to the actual game, so it would go after %command% (or by itself if no prefixes are being added).

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