this post was submitted on 13 Feb 2025
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[–] vane@lemmy.world 7 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

There was this company called Scaleform Corporation. What they created was literally translation of any Flash UI to c++ pluggable game engine. Autodesk acquired them because it was flash games boom, best gaming times in the history of this planet. Scaleform became part of Autodesk Gameware where you literally could create game logic.

When corporation called Apple killed Flash on their phones another corporation called Adobe killed flashplayer enteirly (acquired from company called Macromedia).
After that it was just a matter of time until Autodesk killed Scaleform and Gameware.

Funny thing that Adobe was company that Steve Jobs wanted to acquire. And because of his big ego he killed flash to kill the feeling of failure. Today it's year 2025 we just didn’t realise that Steve Jobs was a biggest villan of all, it won't be announced until 2050.

And that's why the games are shitty guys. We need better software for creators.

List of games using scaleform https://list.fandom.com/wiki/List_of_games_using_Scaleform

[–] CptBread@lemmy.world 1 points 3 weeks ago

From a programmera perspective Scaleform was a really big pain to work in though... Though could've been that we had a bad setup...

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