this post was submitted on 10 Dec 2023
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Two decades.
Daggerfall was way, way, way ahead of its time… but when Vijay, Peterson, & LeFay left Bethesda it was all downhill. Morrowind was a pale shadow of Daggerfall, and it only went downhill from there as each release stripped back progressively more and more of Elder Scroll’s ambition and personality. Who was responsible for all this anti-ambitious anti-progress? Todd Howard.
Morrowind has never been a pale shadow of Daggerfall. It's just another take on the RPG genre, and a masterful one.
Of course, it's not a RPG sandbox like Daggerfall was and that might put off the early Elder Scrolls fans, but it's superior to its big brother on numerous accounts : story lines, lore, immersion, quests, etc.
Morrowind is a handcrafted marvel with manually placed details everywhere that make the game fascinating and fun to explore, unlike Daggerfall which was big, but repetitive due to its procedural system.
See, this is what I'm talking about. We have entire generations of people parroting this nonsense because they started with Morrowind and never actually played Daggerfall. It's incredibly sad.
I didn't start with Morrowind but Oblivion so you can't blame nostalgia for my opinion, and I have spent around 50-100h on Daggerfall. Now that your point is invalid, do you want to try something else?