this post was submitted on 24 Jan 2024
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[–] Toes@ani.social 47 points 10 months ago (29 children)

Very few games with Denuvo ever get cracked

I was under the impression that all the major Denuvo games got cracked within the year they launched if not the first couple weeks? Maybe there wasn't the right attention for that game?

Do you know of a place that tracks that kinda thing? I'm pretty curious now about the statistics of release to cracked.

[–] Static_Rocket@lemmy.world 21 points 10 months ago* (last edited 10 months ago) (6 children)

Well, when the game is essentially running in a virtual machine with an address translation layer that scrambles the backing memory every few minutes you're lucky the game even runs. Good luck trying to decipher that hell. A few guys have done it, I remember the one dude ranting on Twitter about trying to crack Borderland's 3 back around launch.

And then the follow up which was that Denuvo was basically adding a ~30fps overhead to the game and everyone was initially blaming the devs for releasing unoptimized garbage.

Gabe had it right, piracy is a service problem. And my motto has always been if the game has some garbage like Denuvo, then you couldn't even pay me to take a copy. Not worth the headache.

[–] redcalcium@lemmy.institute 5 points 10 months ago (3 children)

Denuvo was basically adding a ~30fps overhead

I'm very surprised when I read an announcement that id software were removing denuvo from doom eternal. The game was running very well on weak hardware I never suspected it has denuvo at all. After denuvo removal, I tried running the game again and didn't notice any difference in performance. Maybe id software is an exception here and they worked some magic with their denuvo integration.

[–] wolfshadowheart@slrpnk.net 1 points 10 months ago

It's cause Vulkan is so optimized. You can run the game with Ray tracing and still get like 200fps

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