this post was submitted on 30 Jan 2024
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Yea ... I personally don't get it ... but people are down for it.
The biggest example I've seen people excited about is office work ... instead of screens it's all just a VR. On which I'm expecting to see posts/blogs about why that doesn't work too well in the long term. I just don't see a big heavy thing on your face working out as a product. And while Apple may have done a lot of things well here, they haven't gotten around that essential problem it seems (??) and may have jumped the gun here out of desparation to find new product markets. For me this is a 50/50 as their first major flop in a while (does homepod count?)
The first testers already said it was too heavy to use for more than an hour, and certainly could not use this for the entire work day. It's certainly not a replacement for the current screens and desk.
its weight is around the same as Oculus(Meta) Quest 2 And people have been using Quest 2 for hours, there are even some headstrap+power bank accessories for that too Quest 2 (503g) lasts 2+ hours BoboVR B2 battery (140g) last 2+ hours So people have been using 650g headset for hours normally before
Also, motorcycle helmet weight 1500g Safety helmet Weight 200-600g So I think the weight is not the problem, just they aren't used to that
No this is wrong the difference between 500g headsets used for short bursts of gaming and 650g headsets requiring additional battery packs makes quite a difference and a lit of the weights influence comes through distribution and needed movement a motorcyclist ist wearing the helmet to do office work and dissent have the weight focused on the front of their face