this post was submitted on 31 Jan 2024
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I like early access games because at least you know the game is unfinished.
And the game is making money while still being in development, so the devs can take their time without having to worry about deadlines.
Early access games can also change fundamental gameplay aspects since it's in development, so if a feature sucks, they can just remove it.
Unfortunately if you liked that feature, it is gone now.
I like the GOG approach to EA:
"Rollback in GOG GALAXY — Keep playing your game if the newest update is not doing it for you, or revisit historical version snapshots."
https://support.gog.com/hc/en-us/articles/115000591705-Early-Access-as-it-is?product=gog
Iirc there's ways in steam to do the same thing, though I believe it's a bit more involved of a process.
I used to play a ton of this game Magicite before the developer destroyed the game with its final update which came out conveniently around the release of their next game. Which they did again for that next title, and again for the one after that.
And by destroy I mean now you have a chance to soft lock in every level, picking up specific auto loot items can cause shops to permanently close up, crafting certain items cause glitchy behavior, co-op went from "minimum one person must survive each level" to "the first death causes everyone to instantly fail", and the game crashes on the final boss fight before counting it as completed.
Every recommendation I've seen for this game also comes with an explanation on how to revert to the second latest version of the game.