this post was submitted on 08 Nov 2025
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[–] Delta_V@lemmy.world 52 points 4 months ago (11 children)

Dungeons and Dragons 5e is less fun than 3.5e IMO.

There was more of a sense of character progression, and ability differentiation in 3.5e.

5e achieves balance by flattening the power curve.

For example, the attack bonus for a level 20 Fighter in 5e is just 4 points higher than it was at level 1 - same as a 5e Wizard. Both get +2 at lvl 1 and +6 at lvl 20

In 3.5e, a level 20 fighter's attack bonus is 19 points higher than it was at level 1 (+1 to +20), but a wizard only gains half that much fighting prowess as they level up (+0 to +10).

All 5e characters are pretty much the same statistically & mechanically. Differentiation comes from role play, which is the least interesting part of the game for me.

[–] RizzRustbolt@lemmy.world 2 points 4 months ago (1 children)
[–] vladmech@lemmy.world 2 points 4 months ago

4e did some really cool stuff while also going a bit off the rails for me. I think overall I like 5E more, but we played a ton of 4e and I’ll always remember it fondly. I was really into the more defined roles, and how classes were a bit more self contained so they could just keep making more and more niche ones

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