this post was submitted on 04 Feb 2024
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Apple employees outnumbered customers at Vision Pro launch in San Francisco's Union Square::Apple’s new Vision Pro headset drew a sparse but eager crowd to San Francisco’s Union Square on Friday, for pickups and demos.

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[–] troyunrau@lemmy.ca 6 points 9 months ago (30 children)

Prediction: this will be considered Apple's biggest product flop in decades, and may even unseat the https://en.wikipedia.org/wiki/PowerBook_5300 for worst in company history. The whole product line will be scrapped before 2027.

Fortunately they have the cash to burn on projects like this to see what takes.

I'll post this in !prediction@lemmy.ca so someone can call me on it one day ;)

[–] IchNichtenLichten@lemmy.world 14 points 9 months ago (14 children)

I'll take that bet. I've had a Vive for years, Apple's effort addresses all of the issues I have with that headset. I'm excited to see what devs are going to come up with, there's going to be some amazing apps coming out.

[–] hitmyspot@aussie.zone 6 points 9 months ago (1 children)

I worry that it’s a bit chicken and egg. I’ve a psvr and psvr2, for reference. Without millions of users, the market for a range of quality apps is poor. Then, of those quality apps, only a few will be truly great, even less revolutionary enough to sell a $3500 headset for one.

[–] IchNichtenLichten@lemmy.world 3 points 9 months ago (1 children)

This is a big step up from existing VR headsets, it can do things they can’t, so I’m excited to see what devs can do.

[–] hitmyspot@aussie.zone 3 points 9 months ago

Me too, but that assumes devs that have the time and access to do so. If it’s not mass market, they may not. In a way, hopefully it means that all vr has to use the same apis/design language eventually rather than a a new set of competing systems. Obviously, with seeing how the phone market went, none of the big companies will allow that to happen if they can avoid it.

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