this post was submitted on 05 Feb 2026
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Valve's better than Epic Games, but they still have every incentive to keep users in their ecosystem with DRM. To that end, the Steam Deck's Proton compatibility layer and touchpad driver are integrated into Steam, rather than functioning independently of it.
Using the Steam Deck is possible without buying any games on Steam, but making Steam the core part of the distribution inherently encourages its usage.
Edit: I like the Steam Deck, but I don't think it's unreasonable to point out the aspects of the platform designed to encourage the use of Steam.
Very true.
Lmao what? You have proof for this? It's just as likely that it was easier to do it the way they did.
Wine can be set up in a similar way, but Valve's default setup is designed to for use with Steam first and foremost.
A bigger issue is that the Steam Deck touchpads don't work without Steam being open. A more open approach would have been to write independent driver software for the touchpads.
Valve's far and away better than Nintendo, but has still designed the Steam Deck to be heavily reliant upon Steam to function. The Steam Deck is priced in a way that anticipates increased consumer usage of Steam, but in isolation of Steam, it would be more usable as a Linux PC if it were more software-agnostic.
Meanwhile I play all my GOG games on my SteamDeck. Sure it runs SteamOS and Steam in a sort of Big Picture Mode, but it's still just a Linux PC, you're free to use whatever software on there in Desktop mode, and then you can add all the apps and games you want to the Steam launcher, and run them that way. You're not forced to stay in Steam, nor are you forced to only buy games from Steam. You can exit Steam on the Desktop mode and still use Proton to play Windows games, but that leaves you with more overhead running than when you do it from Steam in the big picture mode.