this post was submitted on 07 Feb 2024
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Key Points:

  • Researchers tested how large language models (LLMs) handle international conflict simulations.
  • Most models escalated conflicts, with one even readily resorting to nuclear attacks.
  • This raises concerns about using AI in military and diplomatic decision-making.

The Study:

  • Researchers used five AI models to play a turn-based conflict game with simulated nations.
  • Models could choose actions like waiting, making alliances, or even launching nuclear attacks.
  • Results showed all models escalated conflicts to some degree, with varying levels of aggression.

Concerns:

  • Unpredictability: Models' reasoning for escalation was unclear, making their behavior difficult to predict.
  • Dangerous Biases: Models may have learned to escalate from the data they were trained on, potentially reflecting biases in international relations literature.
  • High Stakes: Using AI in real-world diplomacy or military decisions could have disastrous consequences.

Conclusion:

This study highlights the potential dangers of using AI in high-stakes situations like international relations. Further research is needed to ensure responsible development and deployment of AI technology.

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[–] Steve@communick.news 30 points 9 months ago* (last edited 9 months ago) (2 children)

WarGames told us this is 1983.

spoilerThe trick is to have the AIs play against themselves a whole bunch of times, to learn that the only way to win is not to play.

[–] gregorum@lemm.ee 11 points 9 months ago* (last edited 9 months ago) (1 children)

> HOW ABOUT A NICE GAME OF CHESS? ▊

[–] guyrocket@kbin.social 12 points 9 months ago

Let's play Global Thermonuclear War