this post was submitted on 07 Feb 2024
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That's a shame. I played tons of the original game and must've got most of the DLC over the years, but while 2 looked awesome in demo clips, the system specs were outrageous. Above my pay grade lol!
I wonder where the performance bottleneck lies? Is it graphics or modelling the city? I know in the demos it looked almost photo-realistic, but tbh I don't need that. The new gameplay elements like better control over traffic at intersections were the interesting part to me.
Typically, unless it's sheer number of objects drawn (which can be kind of relevant to a city sim, especially if they're plotting individual vehicles on a broad map view), heavy graphics aren't really a source of high CPU load. Inefficient real time modeling of stuff like traffic is a more likely culprit.
Even the old game had a noticeable dip in performance by the time you were building airports and stuff, though it never reached deal-breaker levels for me. I suspect you're right that it's the modelling?
I found after 250k cims it pretty much fell apart.