this post was submitted on 11 Feb 2024
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[–] takeda@lemmy.world 58 points 9 months ago (33 children)

From what I understand the thing isn't see through and the eyes are actually projected outside. Can somebody explain why they had to add tech to do it?

[–] MossyFeathers@pawb.social 55 points 9 months ago (8 children)

Because there are screens in the way? The choice was to either not have the viewer's eyes be visible, or use a screen to display eyes (not even real eyes, you can supposedly have cat eyes for an example). Considering the device is meant to be AR (augmented reality) and not VR, it kinda makes sense to show the user's eyes since they're still "connected" to the outside world. Otherwise you'd have a bunch of blank visors walking around and then people can't tell if you're looking at them or your furry waifu.

[–] mindbleach@sh.itjust.works 11 points 9 months ago (7 children)

You know how Microsoft solved this problem?

With glass.

[–] ColdFenix@discuss.tchncs.de 7 points 9 months ago

And it sucked, fov of the augmented area was tiny, the projected images were see-through and you still couldn't really see the persons eyes because of the tinted glass. Vr headsets with cameras are currently by far the best way to do AR.

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