this post was submitted on 24 Feb 2024
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Some notes: Don't use GPU to reencode you will lose quality.
Don't worry for long encoding times, specially if the objective is long term storage.
Power consumption might be significant. I run mine what the sun shine and my photovoltaic picks up the tab.
And go AV1, open source and seems pretty committed to by the big players. Much more than h265.
Why is the GPU reencoding bad for the quality? Any source for this?
Already been explained a few times, but GPU encoders are hardware with fixed options, with some leeway in presets and such. They are specialized to handle a set of profiles.
They use methods which work well in the specialized hardware. They do not have the memory that a software encoder can use for example to comb through a large amount of frames, but they can specialize the encoding flow and hardware to the calculations. Hardware encoded can not do everything software encoders do, nor can they be as thorough because of constraints.
Even the decoders are like that, for example my player will crash trying to hardware decode AV1 encoded with super resolution frames, frames that have a lower resolution that are supposed to be upscale by the decoder. (a feature in AV1, that hardware decoder profiles do not support, afaik.)