this post was submitted on 26 Feb 2024
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"Like" it? No, but it runs way better, and if you are using a high-resolution display, the quality upsampling methods are pretty decent on most games unless you are pixel peeping. I'd rather get 90+ fps with FSR3/DLSS3 with a 5 percent decrease in visual quality over ~45 fps at native resolution.
My qualm is all of the visual artificing I see. Maybe it's just the games I play, but there are some pretty bad graphical glitches that bother me, and the frame timing is off or something because it makes the game feel less smooth. Part of the smoothness is probably the relatively weak CPU in my laptop. But even on my desktop the frame pacing doesn't feel the same as native.
I've had a horrible experience with fsr, but dlss I haven't noticed a single issue and always turn it on
I tested it in BG3 and it didn't work very well with trees and other small objects.