this post was submitted on 01 Mar 2024
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Games

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[–] wizardbeard@lemmy.dbzer0.com 2 points 8 months ago (6 children)

Technically, we've never owned our games. Even cartridges are meant to be a license to the game. This is one of the many bullshit defenses that games manufacturers use to go after people making tools to dump carts to files and people who develop emulators.

It's the same argument used by companies against DVD or BluRay ripping.

I get that physical gave us a lot more control over our purchases than digital, and subscription services have degraded that control even further, but I'm tired of everyone framing this as an ownership issue. At best it's an access and control issue. The whole "you're just licensing it" problem has been present for decades.

[–] infinitepcg@lemmy.world 3 points 8 months ago (5 children)

Technically, we've never owned our games.

I don't understand why people make this point. You own the physical media and you own a perpetual license to the game. It's like saying you don't own your car because you have to follow the traffic laws.

[–] TheQuietCroc@lemmy.world 0 points 8 months ago (1 children)

Because the point is correct.

[–] infinitepcg@lemmy.world 0 points 8 months ago

It's incorrect in the sense that the statement implies that there is a kind of ownership distinct from owning a license that is denied to users. But this isn't possible. The only way to own intellectual property (games, books, music) is to have a license to it.

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