this post was submitted on 16 Mar 2024
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This does tend to happen when an industry overhires. It sucks, but thats the way it goes.
When the industry “overhires” how come games are always shipped with 3/4 of the promised features and buggy as hell?
They aren’t over hiring relative to the number of people it takes to make a game.
They over hired relative to the number of people it takes to get people to buy the game.