this post was submitted on 18 Mar 2024
94 points (97.0% liked)
Games
16812 readers
674 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't know much about anti-cheat development, but it can't possibly be that hard to at least implement something that checks whether a player even could have done something in a certain amount of time which would eliminate a lot of speed related cheats, and for the rest, why not look at data averages to try to weed out cheaters?
I know combing through the data is probably complicated, but so is installing kernel level anti cheat software that has to monitor every single process running on a person's computer.
It's cheaper to install malware.
That's all there is to it: cost.