this post was submitted on 19 Mar 2024
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Sounds fanciful.
EAC doesn't open up ports into your network as far as I'm aware.
Pretty much the only way to do RCE in games with no direct P2P connection is to send malformed data to the server, and then it sends that to the other clients, relying on things not being checked in two places. We've seen this a few times, in Dark Souls series and GTA Online.
I can't see for the life of me how EAC would cause that.
No but the game code does. And that game code also interacts with EAC. You can argue it's a bug in Apex Legends, and it would be that too, but the fact is that EAC shouldn't be executing arbitrary commands based on what the game code has given it, so if that possibility exists in EAC, it is still an RCE in Apex Legends and a kernel privilege escalation flaw in EAC.