this post was submitted on 23 Mar 2024
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"Larian has been an incredible partner, and together we are proud of the success of Baldur’s Gate 3. Watch this space for more on some awesome D&D games we are bringing to life through Hasbro’s studios and our network of licensing partners. We have an unbeatable library of toy and game brands and many fantastic partners around the world,” Hasbro's spokesperson said.

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[–] sunbunman@lemm.ee 73 points 8 months ago (11 children)

Looks like Hasbro / Wizards (is there a distinction?) trying to control the narrative while Larian has been straight taking a dump on them since almost the initial release of the game.

[–] PhlubbaDubba@lemm.ee 9 points 8 months ago (8 children)

Wait what? I haven't heard anything about that, did they try to meddle with the mechanics or story or anything?

[–] p03locke@lemmy.dbzer0.com 15 points 8 months ago

Hasbro has been a shit company for the public of both MTG and D&D for years now. Even before the buyout, WotC was a shitty and greedy company, but Hasbro turned that dial up to 11 afterwards.

Here recently, they had all of those layoffs, but they were also trying to "de-open-source" the D&D 5e license agreement, which put most of the D&D community in a tailspin. The community revolted and fought back, and Hasbro/WotC caved. But, the fact that they tried something so brazen shows just how desperate for money they are.

Hasbro/WotC has also been making some terrible, terrible decisions with MTG, releasing way overpriced "anniversary" packs, messing with the frequency of standard rotations, putting out all of these pop culture media cards (LotR, Dr. Who, Warhammer 40K, etc.) with their Universes Beyond series, digging into older planes like Ravnica and Phyrexia waaaay too often, etc., etc, etc. Not to mention that they are finally at the point of porting older cards and formats from their extremely outdated MTGO client to MTG Arena, but their corporate greed is so great that they expected you to spend hundreds or thousands of dollars to shift those card collections over there.

Now, they earn a profit from the biggest series they never created, and wonder why all of those other bad decisions didn't pay off.

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