this post was submitted on 03 Apr 2024
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A judge in Washington state has blocked video evidence that’s been “AI-enhanced” from being submitted in a triple murder trial. And that’s a good thing, given the fact that too many people seem to think applying an AI filter can give them access to secret visual data.

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[–] emptyother@programming.dev 95 points 7 months ago (28 children)

How long until we got upscalers of various sorts built into tech that shouldn't have it? For bandwidth reduction, for storage compression, or cost savings. Can we trust what we capture with a digital camera, when companies replace a low quality image of the moon with a professionally taken picture, at capture time? Can sport replays be trusted when the ball is upscaled inside the judges' screens? Cheap security cams with "enhanced night vision" might get somebody jailed.

I love the AI tech. But its future worries me.

[–] GenderNeutralBro@lemmy.sdf.org 16 points 7 months ago (11 children)

AI-based video codecs are on the way. This isn't necessarily a bad thing because it could be designed to be lossless or at least less lossy than modern codecs. But compression artifacts will likely be harder to identify as such. That's a good thing for film and TV, but a bad thing for, say, security cameras.

The devil's in the details and "AI" is way too broad a term. There are a lot of ways this could be implemented.

[–] DarkenLM@kbin.social 6 points 7 months ago (4 children)

I don't think AI codecs will be anything revolutionary. There are plenty of lossless codecs already, but if you want more detail, you'll need a better physical sensor, and I doubt there's anything that can be done to go around that (that actually represents what exists, not an hallucination).

[–] Natanael@slrpnk.net 1 points 7 months ago

I think there's a possibility for long format video of stable scenes to use ML for higher compression ratios by deriving a video specific model of the objects in the frame and then describing their movements (essentially reducing the actual frames to wire frame models instead of image frames, then painting them in from the model).

But that's a very specific thing that probably only work well for certain types of video content (think animated stuff)

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