this post was submitted on 06 Apr 2024
67 points (82.5% liked)

Fediverse

28490 readers
342 users here now

A community to talk about the Fediverse and all it's related services using ActivityPub (Mastodon, Lemmy, KBin, etc).

If you wanted to get help with moderating your own community then head over to !moderators@lemmy.world!

Rules

Learn more at these websites: Join The Fediverse Wiki, Fediverse.info, Wikipedia Page, The Federation Info (Stats), FediDB (Stats), Sub Rehab (Reddit Migration), Search Lemmy

founded 2 years ago
MODERATORS
 

Right now, I'm feeling concerned and wondering what is going on in regards to Sublinks here, since I have created a community for discussion on koalas about a week ago on here and have started and been doing work on it recently. But now I'm hearing about Sublinks and feeling concerned if I created it on the wrong instance or the wrong platform since I'm now just recently hearing about it. I'm just feeling worried and wondering whether or not if I should do anything or not.

you are viewing a single comment's thread
view the rest of the comments
[–] 9point6@lemmy.world 27 points 7 months ago (30 children)

Can someone explain to me why sublinks was started as a project? If the main difference is improvements to the moderation tools, it feels like it could have just been a PR to lemmy.

I'm trying my hardest to not assume it's the classic "Java engineers are scared of other languages" meme

[–] Ategon@programming.dev 11 points 7 months ago* (last edited 7 months ago) (1 children)

I'm working on the frontend for it rather than the backend so I'll comment more about that

But a new project allows for way easier change of the base aspects. For example im currently working on a theme system thats allows for dynamic themes created at runtime as opposed to it needing to be built in. Also a components library. If this was added onto lemmy ui it would involve massacring the current structure of the UI to essentially make it a new project anyways

Originally was working on the stuff in a new UI on my own but I've merged that into what's happening with sublinks since they're making a new UI anyways as well and would let more of my UI changes to get connected up to the backend easily and shared across multiple frontends

In terms of technologies it also allows the federation code to be completely separated out from the api. Federation is currently its own project so it can be scaled separately and its made in go

Also allows for more organizational changes since we have more control over how the project is structured and the structure of how we talk to each other and decide on changes is different than how its done with lemmy (having a matrix space we talk to each other and there being weekly meetings as well)

Moderation tools is the first milestone after parity but theres also other milestones as well in terms of changes made that differentiates it from lemmy visible on our task board thats public on the github repo


Normal thats theres going to be multiple of the same type of software as people have different goals of what it should be and how it should be organized. Bevy and godot both exist in the open source gamedev space. Theres 7 misskey forks that all mostly aim to do different things but share the misskey api (and a lot of them also use the mastodon api). One of which (iceshrimp) is currently having a rewrite to change the tech stack and make it easier for them to add features

[–] KonalaKoala@lemmy.world 1 points 7 months ago (1 children)

Well, one thing that has me kind of worried about my community here if lemmy.world were to switch from Lemmy to Sublinks and end up becoming sublinks.world instead.

[–] Ategon@programming.dev 7 points 7 months ago* (last edited 7 months ago)

Nothing would change about the community itself if it goes from lemmy to sublinks. Still accessible on the federation as normal and on version 0.1 the core features should have parity

Reposting my comment I did before:

Sublinks is a drop in replacement for lemmy. In version 0.1 nothing should really be different between the two apart from the default UI looking different

For world Ruud commented about that before and nothings been decided currently on theyre going to handle it (I assume youll see some sort of post in their meta community way before anything happens)

load more comments (28 replies)