this post was submitted on 09 Apr 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Software changes. Version 0.5 will not have the same features as Version 0.9 most of the time. Features get added over time, features get removed over time and the interface of a library might change over time too.
As a software dev, the only thing you can do is keep the same API for ever, but that is not always feasible.
Hey, Thanks I have one more question. Is it possible to ship all required library with software?
In addition to static linking, you can also load bundled dynamic libraries via RPATH, which is a section in an ELF binary where you can specify a custom library location. Assuming you're using gcc, you could set the
LD_RUN_PATH
environment variable to specify the folder path containing your libraries. There may be a similar option for other compilers too, because in the end they'd be spitting out an ELF, and RPATH is part of the ELF spec.BUT I agree with what @Nibodhika@lemmy.world wrote - this is generally a bad idea. In addition to what they stated, a big issue could be the licensing - the license of your app may not be compatible with the license of the library. For instance, if the library is licensed under the GPL, then you have to ship your app under GPL as well - which you may or may not want. And if you're using several different libraries, then you'll have to verify each of their licenses and ensure that you're not violating or conflicting with any of them.
Another issue is that the libraries you ship with your program may not be optimal for the user's device or use case. For instance, a user may prefer libraries compiled for their particular CPU's microarchitecture for best performance, and by forcing your own libraries, you'd be denying them that. That's why it's best left to the distro/user.
In saying that, you could ship your app as a Flatpak - that way you don't have to worry about the versions of libraries on the user's system or causing conflicts.
Thanks to let me know about Licensing issue.