this post was submitted on 09 May 2024
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[–] Urist@lemmy.ml 64 points 6 months ago (23 children)

Just going to leave this one here:

[–] Kayana@ttrpg.network 27 points 6 months ago (7 children)

I don't really like including pedestrians in there. Like sure, you can fit a bunch of people in a small area, but another point you shouldn't ignore is the throughput over time, and pedestrians are by their nature rather slow. Obviously if you're looking at shopping in a street lined by shops left and right, then that street becomes tailor-made for pedestrian traffic (and nothing else except perhaps bicycles). But public transport is much better suited for travelling any further distances, and that should be the main focus when deciding to ditch cars.

[–] psud@aussie.zone 3 points 6 months ago (1 children)

If you design your cities well people live near the places which people want to visit, and pedestrian speed is fine

Lots of cities are well designed, though most that were so designed in the US got modified after cars became important

[–] Kayana@ttrpg.network 0 points 6 months ago

That may be true for smaller cities, but in bigger cities it becomes impossible, because there just isn't enough space to house all the people near areas of interest. Cars don't factor in there at all. Give me a subway for the major areas, and perhaps a tram or bus system so you don't need that many subway stations in the residential areas, and you can have car-free city centers.

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