this post was submitted on 15 May 2024
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Neat implementation.
This along with Microsoft's in-house adaptive controller, (which sounds cheap at $99.99 for the base, but you often need a lot of extra peripherals for it, which cost more) gives disabled gamers a lot more opportunity to be involved and not so limited.
It's always disappointing that these things are so costly for the disabled, compared to a normal controller.
But I suppose it's similar for many disabilities. Braille displays for the blind often start at around $2,000!
The disabled are often the people with the least capabilities to afford such things.
Hopefully they can at least be embraced by charitable organizations and maybe be present in hospitals and things like that.
It's not just gaming. Being disabled is very expensive (in the US). It's a double whammy when you become disabled--suddenly your expenses skyrocket and your income plummets.