this post was submitted on 21 May 2024
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Game logic runs independently from what your monitor can display. So it's really just a question on what effect it has on the player itself. Maybe for VR there's an argument to be made, although I feel 1000 Hz still sounds like complete overkill even in that area. But I'm gonna call bullshit on people who claim to be able to tell the difference of such high rates.
Game logic does not always run independent of the framerate. Look at Fallout 4, if you run it at more than 60fps the dialogue literally overlaps itself.
That’s because Bethesda is bad at making games not because there is an intrinsic need for the game logic to be tied to frame rate.
Used to be very common, but even Switch games today lock the framerate to 30/60fps or else it runs at 2x the speed it should