this post was submitted on 27 May 2024
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[–] Valmond@lemmy.world 19 points 6 months ago (28 children)

Probably more like the old precision problem. It ecists in C/C++ too and it's just how fliats and ints work.

[–] muntedcrocodile@lemm.ee 0 points 6 months ago (27 children)

I dont think comparisons should be doing type conversion if i compare a float to an int i want it to say false cos types are different.

[–] Blackmist@feddit.uk 19 points 6 months ago* (last edited 6 months ago) (5 children)

I don't think that's how most programmers expect it to work at all.

However most people would also expect 0.1+0.2==0.3 to return true, so what do I know.

Floating point is something most of us ignore until it bites us in the ass. And then we never trust it again.

[–] muntedcrocodile@lemm.ee 3 points 6 months ago

Thats why i recon its good to keep u aware of it. Mind u i find its often fine as long as my ide and chagpt know what type it is im usually fine.

I do kinda like the rigidity of types tho. Proper Python type hints are a godsend.

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