this post was submitted on 31 May 2024
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[–] sp6@lemmy.world 41 points 5 months ago* (last edited 5 months ago) (7 children)

I thought this might be a similar situation to Ghost of Tsushima where a PSN account is only required for online play, but Ragnarok has no multiplayer.

I don't understand why Sony is so insistent on this. PSN is still unsupported in 170+ territories; this requirement is just going to turn most of those "would-be" buyers in those territories into pirates.

[–] starman2112@sh.itjust.works 13 points 5 months ago (5 children)

At this point I'm convinced that companies intentionally reduce access to their properties because making examples of a few pirates by making them pay millions of dollars is more profitable than legitimately selling games to a few thousand people

Would bet my life that that is why you can't legitimately buy most old Nintendo games online

[–] CrabAndBroom@lemmy.ml 4 points 5 months ago

My theory is that it's middle-mamagement nonsense. There are too many execs running around with nothing to do, so they come up with little projects to justify their jobs, and it always defaults to stuff like requiring PSN accounts that will fuck up their brand on PC long-term, but will make the numbers go up for this quarter so the one exec stands out. Or like you say, going after a pirate which generates a bunch of headlines but ultimately makes no real difference to piracy in general.

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