this post was submitted on 02 Jun 2024
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When I read this kind of stories about game dev where unit tests are very optional, I don’t really regret not working in this industry, especially now with all the layoffs.
Working in enterprise software development really hammers in the importance of unit tests and integration tests.
It seems that obscure bugs are a much bigger deal when the customer is a billion-dollar bank compared to a single player, not that surprising really!
to be fair, the testing surface is significantly more varied in a game than in the average application
your average api is probably stateless, and input probably tops out at like 100 lines of json
a game uses probably like 8gb of memory to store its state