this post was submitted on 12 Jun 2024
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Most players use guides to play that game?
Is that common these days?
It doesn't seem very fun.
FromSoft sort of brought it upon themselves with their design philosophy to be fair, going back at least as far as Dark Souls. Selling a DLC and having it locked behind a convoluted puzzle you wouldn't figure out without a guide was certainly a choice, for example.
But that’s literally the point of these games compared to everything else that’s out there.
Where else do I get cryptic puzzles and unforgiving exploration without a map full of markers?
Lunacid