this post was submitted on 18 Jun 2024
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That's no way to treat role playing space pirates
This actually might be a good use case for a proof of steak open ledger, kind of like a cryptocurrency, but no crypto required.
Every item in game would have a chain of custody to an origination event, duplicates would be trivially obvious, you could see where bugs are duplicating things, or at least the time they got duplicated.
Incrementing and integer in a database is fine, and efficient, but but when you start to make it a currency, then you have fungibility issues and chain the custody issues like we're seeing now.
Obviously this can always be addressed by writing perfect code and accounting for every origination in the code, but if the programmers aren't perfect, moving to a ledger makes more sense
Is that like a cryocurrency?
I’m getting chills just thinking about it.