this post was submitted on 22 Jun 2024
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[–] Stern@lemmy.world 7 points 5 months ago (6 children)

Not being able to grab a wooden club and beat god to death with it isn't the game being difficult, but you listen to some folks and you might get the idea its what they expect.

Use summons, get your magic going (or hell, full sorcerer) and you won't see any major filters. Might need to do fights a couple times but thats hardly a big deal.

[–] fibojoly@sh.itjust.works 0 points 5 months ago (5 children)

The problem is that the controls for anything other than the fighting are rather clunky. It's not something specific to ER, but rather gamepad based games, for some reason. I've the same issue with Horizon Zero Dawn. In both games I play pretty much with the weapons, the healing and that's about it because fuck all that shit about cycling through options in the middle of a fight.

[–] CommanderCloon@lemmy.ml 5 points 5 months ago (1 children)

You can long-press d-pad down to reset the inventory belt to the first item, same thing with the spells on d-pad up

[–] fibojoly@sh.itjust.works 1 points 5 months ago (1 children)

I wish long press would just show us a choice wheel, right thumbstick to pick my choice, done. Free the left and right foe other stuff.

[–] CommanderCloon@lemmy.ml 1 points 5 months ago

I don't know, that's too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo

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