this post was submitted on 22 Jun 2024
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[–] The_Picard_Maneuver@lemmy.world 38 points 5 months ago (12 children)

Bemoaning the difficulty?

...but that's the point.

[–] Maalus@lemmy.world 7 points 5 months ago (7 children)

Okay, the boss now kills you in one hit and you need 30 perfect frame inputs to be able to dodge one combo.

Difficulty needs to take into account the playability of the game. There is difficulty, and there is plain bullshit. Sadly, the Souls series went on and on trying to "make it harder" in fear of people getting bored or something. In reality they ended up with a Malenia style bosses - who literally breaks established series-long rules.

[–] UltraGiGaGigantic@lemm.ee 1 points 5 months ago (1 children)

Isn't this the reason to have difficulty levels?

[–] Maalus@lemmy.world 1 points 5 months ago

Nah. You just balance the encounter instead of going for bullshit

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