this post was submitted on 01 Jul 2024
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I love Space Harrier. There are a handful of other third-person, on-rails shooters (Sin and Punishment), but nothing recent that I'm aware of.
Also, Bangai O on Nintendo DS is insanely fun. I can't think of any other games where slowdown is a necessary mechanic.
It's quite common in retro shmups, particularly bullet hells putting way too many sprites onscreen. Designers were always aware of it and intentionally balanced the difficulty around it, and some later games even include artificial slowdown just to preserve that feel.
Ahh yes, definitely. I should have said that isn't strictly a traditional shmup. Bangai O definitely has many elements of shmups, but the level design and many of the mechanics are quite unique to it.